Pottermore in Playstation Home

Nice to do an update that’s actually to do with professional work and not just life drawing…. Pottermore in Playstation Home is the last thing I worked on before leaving Sony. I was worried for a time it wouldn’t be released but a few days ago the first set of spaced was rolled out – Hurray! There are future releases planned so some of the other spaces I created should be out soon.  For now here is Diagon Alley. ThereRead more

ZBrush and VRay Knarly Tree

This is a Vray render of an in game asset. Rough base mesh built in Maya then sculpted and painted in ZBrush. Final texture compiled and finished in Photoshop. I’ve heard talk of VRay for a while now but only recently began playing with it. This is my first render and so far I have found it brilliant. Really easy to get up and running with, fast render times considering the complexity of the lighting model and very nice resultsRead more

Waagh The Orks!

I know I’m supposed to be a 3D digital artist but I do still enjoy a bit of scratchy pencil and paper time. It’s a bit of a cliche but this is how I started, dooding on table tops and in the back of school work books. I haven’t done much drawing recently so in am attempt to get back into it I’ve copied some of Paul Bonner’s wonderful Oark drawings. I have real fond memories looking through the pagesRead more